I’ve been trying to play around with different composition and colours with the use of my logo. Not as the centre piece but to create some fun shapes and colour combinations with the logo as that tool
Recently I've been trying to apply for jobs that are within my area of expertise INDUSTRIAL DESIGN. Unfortunately there are tons of university graduates looking for jobs so I needed a way to stand out.
I've always wanted to work at Troy Lee Designs, an action sports lifestyle apparel company. I have a passion for action sports so working there is a dream. The company is unfortunately in America and needed a way to stand out.
I decided to send them my cover letter and resume.......painted on one of their helmets.
I bought a helmet online for $100. Once it arrived I gave the helmet a big wash to get rid of any dirt/grime, disassembled the helmet taking off the visor, mouth piece and internal padding.
Finally, sanding the helmet down and spraying a base white coat all over the helmet.
Initially I thought of doing some crazy graphics on the helmet, but I thought that if there was too much going on, on the helmet then what I'm actually trying to show will be muddled and confused. I settled on the most basic style possible, black text with a white background with some accents to give the helmet some design aspect.
I was happy with the final product. Admittedly, I wasn't happy when I did the final clear coat as bits of lint and dust got on the helmet and it was too late to remove them once the clear coat was applied. I never want to work with white again haha...
To wrap up the resume project I made up packaging for the helmet. Following the same ideas of the helmet with a very basic black and white design.
For a side project I decided to make a coffee table using a new program called Mesh Mixer.
I found this program was fairly easy to use but the program got rid of a lot of the design factor so it did all the work. Not to say that the program doing all the work isn't a great thing but it feels lazy.
The way the program works is that you import a base shape and then it manipulates the shape in the way you specify within the program. Its a super easy way to create a large range of different shapes but I feel like the final outcome shapes can be taken even further.
Recently I've torn my ACL and have had to spend a large amount of time recuperating in bed. I can rarely sit still even with a busted knee so I decided to keep myself busy and do a bunch of painting on relatively small objects.
I've come to find that my paintings aren't very different from each other because they all use the same technique of using patterns to build detail into relatively simple designs.
DRAWING STUFF AND MANY THINGS
I've been doing a bunch of sketching recently, none of it has been technical drawings but purely artistic. I seem to have a lot of free time on my hands so this has kept me very occupied.
I enjoy using patterns to give detail, I'm not very good at adding detail into my visuals the usual way of making areas darker or by adding more to the image. Using the patterns almost create that detail I want in the image without me doing a whole lot more.
I think I should start turning these all in vector images, then I could possibly put them on shirts.
For a university class I was instructed to develop and digitally design a hand-held object form.
For this class there was more of an emphasis on the process of creating the form and not so much on the functionality of it, so I chose a paper weight due to it's fairly simple functionality and size. Initially I collated a bunch of precedents to give me an idea of possible textures and the form.
After this I started creating concepts for the form.
After creating concepts it was time to start modelling ideas in Fusion 360
During this process, it was easy for me to come up with ideas but the final result of each idea never looked good, one of the reasons for this was I didn't spend much time on each shape as I wanted the creating of concepts to bit quick. I chose to get one of my drawing concepts and attempt to make it using the sculpture feature within Fusion 360.
I was fairly happy with the final form, but I needed to add a texture to the form. I was still very undecided with what I wanted to do with the texture but the main goal of the texturing is to emphasis the shape and not just look like it had been thrown on as an after thought.
I kept trying to find textures that I liked and this wasn't working so I chose to instead draw on top textures that I can imagine would fit the form. I chose to use a diamond shape to imprint on the form so that it would have the feel of snake skin
Once texturing was done it was time to take the model into Keyshot to make it look like one of god's artworks. The final material was black anodised stainless steel.
Recently I worked on a painting that was based off a drawing I did a couple months ago.
Overall I was happy with the final product, someone ended up buying it which was nice
When I was doing exchange in the Netherlands I completed a class called 'Design Experience'. This class was probably my favourite of all the classes and it really was different from anything I had ever done before.
The project started off with using a simple shape and forming it to look like a single shape.
This was the shape I chose to look at. There were 7 others to choose from but I thought I could do the most with this one.
After this stage it was next to design a product that was inspired by the chosen effect on the shape, I chose the image on the far right.
I came up with a couple ideas for a shower, but the aim was something that wrapped around the user using the likeliness of the initial shape. The final idea was this shower that was like a conch shell covering the user while also having the slit opening. Next was to Computer generate the design and render it. The modeling was done in Solid Thinking Evolve and then rendered in Keyshot.